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Patapon spiritual successor Ratatan is coming to consoles, after clearing a Kickstarter stretch goal


Patapon spiritual successor Ratatan will be coming to consoles, after a milestone stretch goal in its Kickstarter campaign was cleared.

The Kickstarter campaign, which asked for ¥‎20 million ($141,000) to fund the project at its lowest level, launched on August 1 and earned its minimum funding target in just over 45 minutes.

However, among its many stretch goals was a console version of the game, which would be confirmed if funding passed ¥‎75 million ($523,000).

At the time of writing the total amount pledges has now passed $700,000, meaning the console version stretch goal has been passed.

In the campaign’s FAQ, developer Ratata Arts says: “Once we hit the console stretch goal then our plan is to release Ratatan on all current gen consoles – Xbox Series X, PlayStation 5 and Nintendo Switch.”

Other stretch goals that have now been cleared include an online mode, the inclusion of a mini-game, a chiptune version, upgrades to the game’s My Room and Base features and a goal simply titled ‘fireworks’.

Perhaps most interesting to fans of game music is the news that one of the cleared stretch goals is a collaboration with David Wise, the former Rare composer who created the music for the Donkey Kong Country series.

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Future stretch goes which have yet to be passed at the time of writing include a secret ending and an orchestrated soundtrack.

Helmed by Patapon creator Hiroyuki Kotani, with audio by original Patapon musician Kemmei Adachi, Ratatan is a spiritual successsor to the cult-classic PlayStation series, Patapon.

Originally released for the PSP handheld in 2007, Patapon is a rhythm-based 2D platform / action game in which players command an army of cute anthropomorphic eyeballs known as “Patapons” that can be commanded to move forward, attack, defend and retreat by using a sequence of drum beats.