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Baldur’s Gate 3 Multiplayer Explained: How to Play Co-Op With Friends

Most story-driven RPGs are designed for a single player. However, Baldur’s Gate 3 isn’t like most story-driven RPGs; it is the latest entry in a legendary game franchise and was developed by a studio that has a ton of experience in the RPG genre. And since Baldur’s Gate 3 channels the company’s previous game, which was an RPG with multiplayer/co-op functionality, of course, Baldur’s Gate 3 does too.

Previously, Larian Studios worked on Divinity: Original Sin 2. The game was lauded for its depth of choices and systems, one of which was the option to play the game with friends via multiplayer. Since Baldur’s Gate 3 is essentially Divinity: Original Sin 2 with a Dungeons & Dragons skin (and, somehow, even more things to do), the game also utilizes this co-op multiplayer system. If you played Divinity: Original Sin 2, you should already know all the ins and outs of Baldur’s Gate 3’s multiplayer, but if not, here’s a quick and dirty guide.

Co-op in Baldur’s Gate 3 is just as it sounds: Anywhere from two to four players control characters in the game. On the one hand, this multiplayer system gives every guest participant permanent control of a character during the session, which gives the host a break from juggling multiple heroes at once. But on the other hand, this control includes the temptation for players to go off on their merry way. They certainly can, but you know what seasoned D&D players say: Don’t split the party. You never know when you’re going to get ganked by a frog, and not the Slaad kind. Plus, guests can offer suggestions during the conversation, and they can’t exactly do that if they’re halfway across the map.

To begin a multiplayer session, you first need to be connected to the internet. From there, just select the “Multiplayer” option on the main menu, and you can start the difficult task of determining if you want to join an adventure already in progress or host your own. When you click on “Multiplayer,” Baldur’s Gate 3 opens a tab with a whole host of lobbies you can join. The game even tells you what level the host is and where they are located. If you don’t see a session you like, you can filter them by level, friends, and how many slots are filled up. If you do this, though, you cannot import your own custom character; you have to control one of the Origin characters currently in the host’s party.

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