In a new blog post explaining in detail what will and won’t be carried over, it’s claimed: “For the first time in Call of Duty’s history, a vast amount of content from a previous Modern Warfare game will transfer – or ‘carry forward’ – and be available in the next Modern Warfare title.”
According to the article, most of the content currently available to players in Modern Warfare II and the current version of Warzone will be accessible in Modern Warfare 3.
This includes “weapons and cosmetic content, including Bundles, Operators, and other rewards and unlocks from the game”.
Exceptions will include content relating to gameplay features that may not be in Modern Warfare 3.
“For example, if MW3 doesn’t have the Tactical Amphibious Vehicle, or a specific piece of Tactical or Lethal Equipment in any game modes, any Skins you’ve unlocked for these items in MW2 won’t be in MW3,” it says.
It also notes that Wartracks (music) from Modern Warfare 2 will not carry over to the the third game, and there will be no ‘carry back’, meaning anything unlocked in the third game won’t be accessible in the second.
All Operators and Operator Skins a player has unlocked in Modern Warfare 2 will also carry forward to Modern Warfare 3. This includes content that is longer available to purchase or was only available for a timed period (i.e. during a season), though new players won’t be able to access these.
All weapons and their Blueprints will also carry over, as will all attachments and all Weapon Camos. Some Modern Warfare 2 attachments will also work on Modern Warfare 3 weapons.
Also carrying over are Weapon Charms, Weapon Stickers, Emblems, Loading Screens, Calling Cards and Vehicle Skins (as long as they’re for a vehicle that’s still in Modern Warfare 3).
Activision finally officially announced Call of Duty: Modern Warfare 3 on Monday, following a series of leaks. The game will be released on November 10.
In February, Bloomberg claimed Activision had originally planned to release a major Modern Warfare 2 expansion this year, but that the DLC had morphed into a full game.
Citing people familiar with the project, it claimed Activision’s goal for the new Call of Duty was to make a game that feels “like a standalone, full-price release and also an extension of Modern Warfare II”.