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Starfield’s latest update has added an FOV slider

Bethesda has released Starfield’s latest update for Xbox Series X/S and PC.

Headlining the patch is the addition of an FOV slider. Bethesda said the update also includes stability improvements for PC players with Intel Arc GPUs.

We’ve republished the full, relatively brief patch notes below.

Last month, Bethesda said future Starfield updates would introduce “top community requested features” including the FOV slider, brightness and contrast controls, an HDR calibration menu, Nvidia DLSS support, ultrawide monitor support, and an eat button for food.

Starfield was released on September 6, but players who pre-ordered its Premium Edition or Constellation Edition were able to start playing five days earlier.

On September 19, its publisher claimed the sci-fi RPG had reached 10 million players, making it “the biggest launch in Bethesda history”.

Starfield was reportedly the fifth fastest-selling game across Europe this year, based on launch week performance.



  • FOV: Sliders are now available in Settings that allow players using first person or third person to adjust their FOV.


  • [PC ONLY] Improved stability for Intel Arc GPUs.
  • Various additional stability and performance improvements.


  • Echoes of the Past: Addressed an issue where tunneling creatures could pick a location that would prevent progression.