He said the goal for the Epic Games Store is still growth, The Verge reports.
In a bid to take market share, Epic offered game makers a more generous revenue split than Steam, with 88% of sales going to the developer and 12% to Epic.
In comparison, Valve has traditionally taken a 30% share of game sales on Steam, although in 2018 it introduced a revenue share tier system which offers more to developers if their games meet certain sales thresholds.
In August it announced a new Epic Games Store exclusivity scheme.
The Epic First Run programme allows developers of any size to claim 100% of revenue if they agree to make their game exclusive on the Epic Games Store for six months.
Another Epic Games Store scheme which will see developers getting a 100% revenue share for the first six months by bringing their older titles to the marketplace was revealed in October.
The previous month, Epic announced plans to lay off around 830 employees, or 16% of its total workforce.